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The date of the Skyforge Open Beta is July 16th. Purchasers of a Founder's pack will enjoy a week long headstart, as the Early Access is on July the 9th.

Remember that there'll be no wipe between Open Beta and the final release, so it's indeed the game launch!

In a nutshell, Skyforge is a new scif-fi-fantasy MMORPG, mostly focused on grinding, where you play an immortal and can become a God with awesome powers.
Its main feature is its class system, which allows you to switch between unlocked classes any time out of combat, or even during combat once you become a God.
There's also an order system allowing you to manage your followers and send them on mission, either ingame or using a web browser, so you can keep progressing even when away from your computer.
The game is both PvP- and PvE- oriented as weekly Pantheons (guilds of up to 200 players) wars are based on both aspects and require a balance of each kind of players to win.
Finally, cumulative weekly caps on ingame resources mean that you don't have to devote 100% of your time on the game to stay competitive, as even if you take a couple of weeks of vacation you can catch up easily the capped people.

Head to our Skyforge forum to learn everything we know about Skyforge, and learn a few tips to have a good start in this game.

Note: the game is definitively pay-to-win on a short- to mid-term basis, but Prestige brackets in every activities mean you won't face people way more powerful than you, so it's not problematic as long as you don't plan on being very competitive and having all the world's firsts.

The Issue that concludes the first story arc of TSW is now Live!

We can finally see the result of the choices we made in New England, Egypt, and Transylvania, and understand the true power struggle behind the scenes. We also get a taste of the ultimate power, and learn what it costs to cross someone that is eternal.

Issue 11 is out today for Subscribers, Lifetimers, AND those that have bought the Fall of Tokyo pack, the other people will have to wait Saturday.

Come discuss Issue 11 with us on our forums!

A lot have happened in The Secret World during this month of March.

The biggest change is the Enhanced Player Experience.
Designed to smooth the difficulty curve from Kingsmouth to Transylvania, the EPE took what was a very inequal staircase, with lots of sudden jumps in difficulty (aka brick walls), and made it a more progressive experience. The start and end difficulty are the same (Tokyo hasn't been nerfed, nor any endgame content), but the journey is intended to be more enjoyable to non-experienced players.
Lots of areas have been touched: a whole batch of new tutorials have been added, the time-to-kill progression is smoother, mission rewards are less random, a fast-travel system has been added, the HUD has been slightly changed, the elite abilities have been revamped to be snappier, etc.

TSW doesn't forget its returning players though, as Tokyo is now more accessible than ever. The cost of the Venice seal has been reduced to 1 aureus (i.e. only one scenario), and the mission chain that opens access to Tokyo is now part of the base game, which allows you to explore Tokyo without spending a dime. However, if you want to experience the Tokyo quests, a bundle containing EVERY Tokyo missions, including the ones that haven't been released yet, has been put on sale for a price equivalent to half of its real value (discounts are applicable if you already possess parts of the bundle). You can buy this bundle, as well as the massive edition upgrade (issues 5, 6, and 7) on your account page.

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And so.... On this special occasion i am re-announcing our Smite Drinking Games, commencing on Friday the 20th of February. This will also be open to the public, so everyone feel free to join, Rez member or no!
The rules are as follows
1 Kill --> Nominate one person to drink a fingers worth of drink
5 Assists --> Nominate one person to drink two fingers worth of drink
1 Death --> Drink one fingers worth of drink.
Kills and deaths must be drunk whilst playing, while assists will be done at the end game title screen.
As it suggests here these games are most likely worth doing with some kind of spirits rather than beers or ciders, but its all your choice! The games will start at 5pm GMT-0 and onwards
See you then,
Pain

Kzadbhat I will be at a LARP which makes me sad face. The LARP doesn't make me sad face but the fact that I will miss this makes ...

The Valentine's Day event has arrived in The Secret World, and will stay around for two weeks.

As usual for this event, no new mission, but a metric ton of goodies to buy from ingame vendors and from the item shop.

Come discuss this event with us in our dedicated thread: Valentine's Day Event

Funcom's marketing picture for Valentine's Day event

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